







My Internet Friends:
Ole Kristian Valle
Venevil Mikalsen
Sindre Valle
Marius Valle
Morten Johansen
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I am employed as a masteringengineer
at BEL Produksjon AS in Oslo, Norway. Mastering of audio-CD and burning of CD-PreMaster
is the main ingredient of my work. This is a very thrilling way to work with music. I get
to know a lot of exciting people, and in addition, I get to hear a lot of really breathtaking
music long before it hits the music store where you can by it. Below you will
find an article about mastering written by Bob Katz, President at Digital Domain in New York City.
CD Mastering
Highlights of this page:
What Is A Mastering Engineer?
Why Shouldn't I Call My DAT Tape the "Master"
Seven Reasons Why Mastering is Needed. Why Can't
I Just Mix To DAT?
Question Authority, Or the Perils of the Digits
Don't Wreck Your Digital Tape
Introduction
CD mastering is an art and a science. Compare CD Mastering
to the editor's job of taking a raw manuscript and turning it into a book.
The book editor must understand syntax, grammar, organization and writing
style, as well as know the arcane techniques of binding, color separation,
printing presses and the like. Likewise, the CD Mastering engineer marries
the art of music with the science of sound.
What Is A Mastering Engineer?
The CD mastering engineer must have a musical as well as technical background,
good ears, great equipment, and technical knowledge. Ideally, he should
know how to read music, and have an excellent sense of pitch. He knows how
to operate a range of specialized technical equipment, much of which is
not found in the average recording studio. The successful mastering engineer
understands many musical styles (and there are a lot out there!), edits
music, and puts it all together with sophisticated digital processing tools.
He is sensitive to the needs of the producer and the artist(s), and treats
each project or CD with individual attention. He must understand what will
happen to the CD when it hits the radio, the car, or the home stereo system.
Master vs. pre-master vs. glass master
What's the Difference between the CDR and the Glass Master?
Premastering, not mastering, is the more accurate term,
since the true master for a Compact Disc is called the Glass master,
which is etched on a laser cutter at the pressing plant. There are two intermediate
steps (the father and the mother) before creating the stampers
that press your CDs. So, we really should label the material that is going
to the plant a PreMaster. The material going to the plant may be
an Exabyte DDP tape, a CDR (recordable CD), or a PCM-1630 tape. Even though
it's really a PreMaster, it's customary to label the 1630 tape or
CDR CD Master--because (hopefully) there will be no further alteration
of the digital audio at any subsequent stages. If the pressing plant does
its job right, the bits on the final CD will be identical to those on the
master that left the Mastering House.
Why shouldn't I call my DAT tape the "MASTER"?
The word Master is overused...I've searched record company libraries,
and often found several tapes of a record album, each one labelled master,
but in reality, there can be only one Master tape. You should label
your tape Mix tape, or Original Session Tape or Edited
Work Tape, or Edited Compilation, Unlevelled or perhaps Assembled
Submaster. But as you can see, using the label Master will only confuse
things later on. Other confusions arise when the producer has second
thoughts. He may decide to change the EQ or relevel a song, but forget to
relabel the previous master. Certainly, the first thing is to prominently
print DNU ("do not use") on the label of a newly "obsolete"
tape.
Seven Reasons Why Mastering is Needed. Can't I
just mix to DAT?
Every recording deserves good mastering. When you're through mixing,
your work is not finished. Mastering adds polish, it sounds more than just
a record...it becomes a work of art. The songs work together seamlessly,
their sound can take on a dimensionality and life that enhances even the
best mixes. Here are seven reasons why Mastering is needed.
1. Ear Fatigue
Most music today is produced by recording a multi
track tape. The next step is the mixdown. This mixdown may take anywhere
from 4 hours to 4 weeks, depending on the producer's predilections, the
artist's whims, and the budget. Usually each tune is mixed in isolation.
Rarely do you have the luxury to switch and compare the songs as you mix.
Some mixes may be done at 2 o'clock in the morning, when ears are fatigued,
and some at 12 noon, when ears are fresh. The result: Every mix sounds different,
every tune has a different response curve.
2. The Skew of the Monitors
Monitoring speakers. It's amazing
when you think about it, but very few studios have accurate monitor systems.
Did you know, placing speakers on top of a console creates serious frequency
response peaks and dips? A typical control room is so filled with equipment
that there's no room to place a monitor system without causing comb-filtering
due to acoustic reflections. And though your heart is filled with good intentions,
how often do you have time to take your rough mixes around, playing them
on systems ranging from boomboxes to cars to audiophile systems? Usually
there is no time to see how your music will sound on various systems in
different acoustic environments. The result: your mixes are compromised.
Some frequencies stand out too much, and others too little.
3. More Me
The producer was supposed to be in charge. He tried
to keep the artists out of the mix room. But something went out of control.
The producer was gone for the day, or the bassist had a fit of megalomania.
Or the artist decided to be his/her own producer. Whatever....all the mixes
sound like vocal, or bass, or (fill in appropriate instrument) solos.
4. May I Have Your Order, Please
When mixing, you (the producer)
often have no idea what order to put the tunes until after all the mixes
are completed. If you physically compile these songs at unity gain, and
listen to them one after another, it probably won't sound like "a record."
Some tunes will jump out at you, others will be too weak; you may discover
(belatedly) that some tunes are too bright or weak in the bass, or that
the vocal is a little weak, or that the stereo separation is too narrow.
These things actually happen, even after weeks in the studio, and the problems
sometimes don't become apparent until the album is assembled in its intended
order, or auditioned in a good monitoring environment.
5. The Perspective of another Trained Ear The Buck Stops Here.
The Mastering engineer is the last ear on your music project.
He can be an artistic, musical, and technical sounding board for your ideas.
Take advantage of his special ear... many beautiful music projects have
passed through his studio. You may ask him how he feels about the order
of your songs, how they should be spaced, and whether there's anything special
that can make them stand out. He'll listen closely to every aspect of your
album and may provide suggestions if you're looking for them.
6. Midi Madness
Lately it sounds like everyone is using the same
samples! Acoustic sounds are coming back in vogue, but perhaps you haven't
got the budget to hire the London Symphony. So, you had to compromise by
using some samples. But you shouldn't compromise on mastering. Good mastering
can bring out the acoustic quality in your samples, increasing your chance
of success in a crowded music field.
7. Don't Try This At Home
The invention of the Digital Audio Workstation
(DAW) and the digital mixer is an apparent blessing but really a curse.
Many musicians and studios have purchased low cost DAWs and digital mixers
because they have been led to believe that sound quality will improve. Unfortunately,
it's real easy to misuse this equipment. We've found many DAWs and digital
mixers that deteriorate the sound of music, shrink the stereo image and
soundstage, and distort the audio. There are several technical reasons for
these problems-usually wordlength and jitter are compromised in these low-cost
systems. Therefore, we recommend that you protect your audio from damage;
use a mastering studio that employs a high-resolution system that enhances
rather than deteriorates audio quality. Prepare your tapes properly, and
avoid the digital pitfalls. Use the informative articles at theDigital
Domain web site as resources to help you avoid audio degradation. When
in doubt, take this advice: mix via analog console to DAT or analog tape,
and send the original tapes to the mastering house. You'll be glad you did.
Those are only some of the reasons why, inevitably, further mastering
work is needed to turn your songs into a master, including: adjusting
the levels, spacing the tunes, fine-tuning the fadeouts and fadeins, removing
noises, replacing musical mistakes by combining takes (common in direct-to-two
track work), equalizing songs to make them brighter or darker, bringing
out instruments that (in retrospect) did not seem to come out properly in
the mix. Now, take a deep breath and welcome to the world of CD mastering.
QUESTION AUTHORITY, or THE PERILS OF THE DIGITS
Now that you have some idea of the mastering engineer's role, let's see
how you can keep your tape intact on its way to the CD Mastering House.
Let's discuss some digital do's and don'ts.
If you mix to analog tape, the best thing to do is make a safety digital
copy, edit the analog (if necessary) with a razor blade, and send the original
to the mastering house. A 30 IPS, 1/2" two-track tape contains a wide
frequency and dynamic range, and is a superior recording medium. Some will
argue that analog tape is more pleasant sounding than 44.1 Khz 16-bit digital
tape (is that why so many of us are nostalgic for the sounds of the
50's and 60's?). But the newer digital
formats record at 20-bit, at 44.1 Khz sampling or 48 Khz, with 4-tracks
(good for surround sound), or at 96 Khz (the first editing system for 96
Khz has just appeared, as have good sample rate converters that support
this format). We are living in very interesting (and expensive) times.
A to D conversion is the weakest link in the recording chain. Repeated copying
via A/D/A can result in a subtle (or obvious) veil and/or harshness in the
sound. That is why, if you prefer mixing to 16-bit digital tape (DAT), you
should obtain the best-quality external A to D Converter available, one
that is properly-dithered to 16-bits. A good
20-bit A/D is sonically far superior to any converter built into a DAT machine.
Now that you have a digital tape, never return to the analog domain.
(Well, almost never..there are occasions where analog domain processing
is preferable even for a digital source tape. See
Below). Your digits shouldn't hit a D/A converter again until they
hit the consumer's CD player. That means if you want to use a Pultec, LA-2,
or other analog "processor", use it during the mixdown. Interestingly,
some mastering houses now have digital equalizers (and processors) that
do a very good job of simulating the sound of the venerable Pultec, only
in the digital domain.
So, with few exceptions, be sure to keep your sound in the digital domain
once it has crossed over the line. What about digital copying? What
about digital editing, level changing, equalizion or other processing in
the digital domain? There are many reasons why I strongly suggest you leave
all that for the mastering house. And here are some of the reasons why...
Question Authority...
Surprisingly, the little bits on your tape can undergo a perilous journey
through some of the digital processors and editors on the market. If there's
a DSP inside, suspect the worst until you know for sure. There are
some tests you can perform on your
digital processors and editors (or workstations) without expensive test
equipment (the processors are expensive enough!). These tests include linearity,
resolution, and quantization distortion, common problems caused too-often
by digital audio editors.
In other words, while you may be tempted to save time or money by doing
preliminary editing with a digital audio editor, be very careful.
A digital editor, after all, is just one big computer program; computer
programs have bugs (there's not one bug-free program in existence!) and
one of those bugs could be guilty of distorting your digits, in a big, or
very subtle way. The sophisticated digital mastering systems at CD mastering
houses also have bugs, but undergo regular testing to verify proper sound
quality. We have received recordings with truncated fades (where the audio
sounds like it dropped off a cliff!), distorted audio on the fadeouts; music
with poor low-level resolution that is a shadow of its former self; music
whose soundstage (stereo width and depth) appears to have collapsed, or
recordings that have an indescribable "veil" over the sound compared
with their sources. Here are some pointers that will help you avoid these
problems:
Don't wreck your digital tape...
- STOP right here if you want to re-order your tunes before sending them
to the mastering house. You won't save time copying your DAT or reordering
it in an editing system before sending it for mastering. If you're not
careful, your digital copy (reordered) can have glitches on it. If you
must pause the recorder when dubbing, roll it for at least 30 seconds before
the tune begins. This guarantees the playback machine can lock up without
glitches or noises. (Most DATs can lock up in 1 to 2 seconds, but who wants
to play with fire?) Don't stop the recorder until you are sure the music
has faded completely--DAT tape is cheap!
- In short, it's a good thing to make safety copies and put together
some tests to find a good song order, but it's actually better to send
that "raw" original DAT to the mastering house (with a good written
log of where to find the cuts). There is less chance of degradation or
missing a piece (digital copies are theoretically perfect, but the people
who make them are subject to human error). A bonus in sending the original
mix tape is there may be outtakes or other sections the mastering engineer
can use to repair noises you may not have noticed. The mastering engineer
will reorder the tunes, carefully smooth fadeins or fadeouts, place black
or roomtone between the tunes, in extremely efficient time. Plus, at the
mastering studio, each fadeout or level will be controlled with dither.
- If you want to produce a compiled DAT made from several source DATs
(to save some time in the mastering session), you can copy digitally with
no loss (but make two DATs, DAT A and DAT B, in case something happens
to one). Some mastering engineers may claim that a digital copy multiplies
jitter, but we have found that every digital bit is clocked out of the hard disk
mastering system with a very stable clock, and therefore, the copy sounds
better than the source! (It's all in the playback, surprisingly!)
- When you mix, DON'T fade in or fade out. Leave all the decay you can,
because the mastering engineer has precise digital tools for performing
artistic fades. He may even suggest a segue (where two musical pieces
overlap) as an artistic alternative. Remember, the mastering process is
like whittling soap. You can remove a piece, but it's hard to fix what
was chopped off! However, there are some tools for adding tails. If, for
example, the musicians talked before the ringout was over, or the bass
player dropped his bow (shit happens) , or the assistant stopped
the recording before he was told, there are ways to add convincing tails
to a song that are indistinguishable from real life, and sometimes even
better!
- As mentioned above, if you decide you have to use a digital audio editor,
TEST IT first. Do this for each software
revision. You really can't trust the manufacturer when your precious music
is at stake. Listen for degradation of soundstage width and depth, graininess,
increased brightness or hardness. Listen on the finest reproduction system
possible, or these changes may be perceived as too subtle and you won't
know you've ruined your material until it's too late!
- "Don't try this at home! "
You have excellent ears! That's why you're in the music business. So
let's keep those little aural tickles you mixed so carefully into your
music. If you're going to edit digitally, and if your digital editor passed
the tests, please do NOT change the gain on your music. Do not raise it
or lower it. Don't perform any fadeins or fadeouts! Don't use any of the
fancy "plugins" that "maximize" the sound. Don't equalize
or compress using the DSP in the editor. Don't normalize. Don't pass through
external digital processors (including digital reverbs). And finally, turn
the DITHER (if available) off. Every one of these processes can deteriorate
sound, especially if the tape is to undergo further digital processing.
Cumulative digital processes (if improperly performed) can be very degrading
to sound.
- Here's why: The reason (and many engineers are not aware) is
that almost every DSP computation adds additional bits to the wordlength.
The wordlength can increase to 24, 56, or even 72 bits if the DSP designer
knows his stuff. The right thing to do is keep your newly "lengthened"
words as long as possible, until the final stage, where they will be
dithered down to 16 bits for the CD. So, if
you work with a 16-bit editor, and change the gain, for example, you are
actually truncating and distorting your sound. Even if the editor has built-in
"dither", you are adding a subtle veil to your sound.
- What makes the CD mastering house different? All the processors
at the CD mastering house produce 24-bit output words whenever possible.
If the mastering engineer employs digital processing on your tape, he/she
will endeavor to keep your tape in the 24-bit domain until the final stage.
When properly applied, 24-bit (and longer word) processes maintain a degree
of warmth and space that is hard to believe. And that's why it can sound
so good!
Analog versus Digital Processing
Earlier in this article, I cautioned against returning to the analog
domain once you've converted to digital. Ideally, you only want one of these
conversions, once in the original recording, and once in the CD player playback.
But what about Pultecs, tube and solid state equalizers, tube and solid
state compressors, limiters, exciters.... Most mixing engineers can
cite a plethora of famous processors that perform their work with analog
circuitry. While useful for effects patching during a mixdown, a good number
of these processors are unsuitable for mastering purposes. For example,
an old, unmaintained Pultec may be a little noisy, but still be suitable
to process a vocal or instrument during a mixdown. But would you pass your
whole mix through that noisy box (maybe yes, if you like the sound!)? However,
every processor used by a mastering studio (a good mastering studio) will
be used in matched pairs, have calibrated positions, be quiet, clean, well-maintained.
Calibrated positions are important for re-mastering, or for revisions. Clean
means low-distortion and noise. Matched-pairs keeps the stereo
image from deteriorating.
If a mastering engineer has a favorite analog EQ, or processor he wishes
to use to create a particular sound from a DAT tape, he should carefully
balance out the cure versus the disease. There is always a loss in transparency
when passing through analog stages, particularly A/D/A. Anyone who has patched
processors in their Consoles is aware of these tradeoffs. In other words,
you have to carefully weigh the veil and fogginess that results from patching
the DAT via analog versus the changes the processor can give versus bringing
the DAT into a high resolution Digital editing and mastering system and
performing the processing in the digital domain.
There will be an inevitable slight (or serious) veiling or loss of transparency
due to each conversion. However, perhaps the mastering engineer feels the
music will benefit from the sonic characteristics of a vintage compressor
or equalizer...maybe he's looking for a "pumpy" quality that can't
be obtained with any of today's digital processors (many people complain
that digital processing is too "clean"...certainly a subject for
another essay). There are many vintage "sounds" and other effects
that still can only be obtained with analog processors. And finally, some
mastering engineers claim that analog processors sound better than digital
processors. I'm not one of them; I won't make that blanket statement. But
I agree that analog processing is the "bees knees" for many musical
productions. For example, I transferred a client's DAT to 1/2" analog
tape and then back to 20-bit digital. Why? In short, because it sounded
better. The analog tape stage did just the right thing to the source. I
also had to make the fine choices of tape type, flux level, speed and equalization.
Each of these decisions helped attain the spacious, warm, yet transparent
sound quality my client and I were looking for. Ultimately, we used (and
preferred) the analog dub to the original digital source for 8 out of the
10 tunes!
Even without going through the analog tape, I have always maintained that
A/D and D/A conversion processes are the most degrading processes that can
be done. When we think about using an analog process on a digital tape,
the first thing I ask the producer is "why didn't you mix to analog
tape in the first place?" Then there would be less questioning about
which route to take. When we do go back to the analog domain, I use the
highest-quality 20-bit D/A converter (works well even on 16-bit tapes),
carefully calibrated levels, short analog signal paths and quality cables,
and when converting back to digital, an extremely high-quality 20-bit A/D
converter. Then, the losses in transparency due to conversion will be minimized,
and in many cases we consider the improvement due to the unique analog processing
outweighs the losses of an extra D/A/D conversion.
Most of the time, I personally have found the digital process to be the
most transparent of the two options. Perhaps this is because I am very comfortable
in both the analog and digital domains. Other mastering engineers agree
or disagree with me on this point, and our choice of processing depends
a lot on personal taste, habits developed over the years, ignorance (or
knowledge) of the power of good digital processors, the quality and transparency
of their monitoring system (if it doesn't show the degradation, then maybe
it isn't there?), and so on. I have many clients with excellent ears who
cannot believe that these results were obtained with (god forbid!) digital
EQ and processing.
Unique Digital Processes
There are also some unique (and proprietary) techniques that I perform
only with 24-bit DSP, one of which I call microdynamic enhancement,
and the other I call stereoization. If the material needs it or warrants
it, these processes can only be done in the digital domain.
For example, my invention, called microdynamic enhancement, can
restore or simulate the liveliness and life of a great live recording. I've
used it to get more of a big-band feel on a midi-sample-dominated jazz recording.
I've used it to put life into an overly-compressed (or poorly-compressed)
rock recording. It's really useful and extraordinary in helping to remove
the veils introduced in multi-generation mixdowns, tape saturation and sound
"shrinkage" that comes from using too many opamps in the signal
path. My microdynamic enhancement process is achieved totally digitally.
I've invented another totally digital process called Stereoization,
which I use on unidimensional (flat-sounding) material. Stereoization
is very different from the various width-altering processes that are now-available.
Stereoization actually captures and brings out the original ambience
in a source. The degree of stereoization is completely controllable.
Instruments in the soundfield have natural space around them, as if they
were recorded with stereo microphones. The process is totally natural, utilizing
psychoacoustic principles which have been known for years, and it's fully
mono-compatible.
The above remarkable processes can only be achieved digitally. And DSP
engineers are constantly inventing new ways to simulate all the traditional
analog processes. So there's a lot to be said for digital processing, and
I have no doubt that will become the dominant audio mastering method in
the next five years. Whether analog or digital processing is the better
choice today is very dependent on your music, and the talents and predilections
of the individual mastering engineer.
-Bob Katz, revised 5/97
Visit Digital Domain to find other topics
related to CD Mastering.
Thanks for reading!
Bob Katz, President, Digital Domain, New York City
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This Home Page was created by Rolv Valle Michaelsen, 28. september
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